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SNAKE GAME

Made in Visual Studios with SFML

This was a solo project in which I created an adapted version of the well known game 'Snake' using C++ and the SFML libraries. The concept for the game was "under water snake", where the main features are having to come up to the surface to take a breathe. This is to prevent your air percentage reaching 0 whilst also facing the normal challenges of snake (collecting food and trying not to collide with your tail).

Produced May 2019

CONTACT ME

Lewis Clark
Junior Games Designer 
Teesside University Graduate
LewisClark3@yahoo.com

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